Conversation #13: Anti-Deathmatch
This rule was forgotten in our conversations but I also think there is still a few more that need to be added. Let me know what you think about this rule as it was a pretty unique approach to "new life rule" since we believed no one was actually following that rule. Regardless, let us know what you think. Keep it CIVIL!!!
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Anti-Deathmatch
Players are held to a standard of not turning the server into a call of duty lobby. If a player returns or re-engages with the same group that injured them within 60 minutes, they are reportable and we will administer punishment.
- If you down someone, you also cannot forcibly engage with them for 60 minutes. This applies to ALL players. Police are able to continue the chain of custody for suspects in lieu of this rule.
I feel like 45 minutes would be prime for the general population. I've had 2 separate situations where we waited the 60 minutes, first situation a homie got hit for "engaging at 58 minutes" or something of the sort, second situation the people we were going after flew out before the time expired. In addition, 30 minutes for gangs considering their RP is surrounded by drugs and violence would be awesome as well.