Conversation #7: Not Fearing for Life
Keep the conversation civil and let us know what you think about this and if anything should be added or taken from this!
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Not Fearing for Life
We get that you are playing a game and fearing for your life is difficult when you can just respawn as if nothing ever happened, but this is a roleplay server and as such you are playing as a human being who has a life within the city of Los Santos.
- You should treat your every move as if it would affect you in real life as that character. For example: If someone points a weapon at you and you don't have one out already, you do NOT start reaching for your weapon or running away as this simply wouldn't happen if you were fearing for your life. You would however freeze in place and put your hands up and thus surrender.
- You may not roleplay as someone immune to fear or being hurt.
I agree with some of the points made. This is more of a feedback point than a response to the rules but what Valerio said about maybe a small medical bill of $1500 every time you get checked into the ER without being clocked in as EMS or LSPD/SASP.
The only thing I've been unclear about with this rule personally is timing. Let's say I've been around long enough and I know how the city works. I'm on the side of the road walking to the Grove St gas station when I see a car zoom in front of me and skid to a stop and a dude hops out and I can see a shotgun on his back. I know he's about to rob me or atleast confront me in some way about why I'm there. If I go to pull out my gun and we end up almost frame perfect pulling our guns out at the same time...what is that? Would we be within the rules to both have guns on each other and have a standoff of sorts or would I as the potential victim have to play dumb and let the situation play out, ie me never reach for my gun? I know something like that is hard to clarify in the rules but I think it provides good RP and rewards you for experience and street knowledge to be able to basically call what's about to happen and go into a type of stalemate.