Conversation #6: Failure to Initiate
Let us know what you think about Failure to Initiate and how you feel we can simplify or explain it better! This is a pretty common rulebreak we hand out, so I'm sure we can get some input! Keep it civil.
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Failure to Initiate
When you have an RP reason to want someone dead, but you do not re-initiate the RP after a prior situation. You must RP out another engagement verbally before engaging in any conflict.
- You must initiate RP every time you go to engage conflict. This is a roleplay server, not a team deathmatch shooter game.
- If the person you are engaged with leaves the area, escapes, and goes to another area of the map, you must re-engage with them verbally before opening fire.
- Twitter is not a proper way of initiating.
This & "rules of engagement" seem to cover much of the same ground. My thoughts on the former apply here;
Beyond that I would just repeat that keeping the rules as short as possible will make them clearer. No need to editorialize here, the rules are simply a statement of fact. The goal is that players read them in total and understand them, we have other places for discussion if necessary.
In this case:
You must initiate RP verbally and in person before engaging in violent conflict.
(Followed by a list of any specific exceptions)