Guns
Problem:
The way guns are acquired now is unrealistic.
Solution:
Steel, Aluminum, and Plastic Can be found in Trash, on the beach with a metal detector, and from chop-shop.
The items can be used to make a Weapon or Advanced Lock-pick.
Street price per 1 item:
Steel $175
Plastic $150
Aluminum $100
Cost to Craft
100 Steel + 100 Plastic + 100 Aluminum = 1 LMG = $42,500
90 Steel + 90 Plastic + 90 Aluminum = 1 M4 = $38,250
75 Steel + 75 Plastic + 75 Aluminum = 1 UZI = $31,875
50 Steel + 50 Plastic + 50 Aluminum = 1 Silencer = $21,250
40 Steel + 40 Plastic + 40 Aluminum = 1 Ext. Mag = $17,000
30 Steel + 30 Plastic + 30 Aluminum = 1 Deagle = $12,750
20 Plastic + 50 Aluminum = 5 Lock-picks = $8,000
Balance:
Option 1:
Whitelist two gangs that can craft guns.
Whitelist other gangs weed/coke/meth drugs.
Option 2:
Hide the crafting location.
Option 3:
Anyone can build a crafting table if they figure out how.
I like the idea of some kind of crafting & raw materials but building an M4 from scratch out of them doesn't seem very realistic. I'd definitely limit gun crafting to a civ job rather than a criminal location that could be camped or a whitelist. Sounds like the plan is to remove the M4 entirely? The LMG in particular doesn't seem necessary to me on an RP server. I'd rather see something like car bombs that at least require a bit of planning to use if we're going to have that tier of weapon.
Giving any gang exclusive control of weapons or drugs just sounds like a mess. I can't imagine any gang being ok with that for long, let alone a new one trying to get started & having access to nothing.