Conversation #3: Imprisonment RP
Please conversate about the rule below and if you agree or disagree with certain points. Also feel free to recommend certain changes for slimming it down or elaboration on certain points. Any and all feedback is welcomed, but keep it civil!
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Imprisonment RP
In many situations it is highly discouraged to keep a player kidnapped and locked up for a long amount of time.
- One may argue that if they didn't want to wait it out that they shouldn't get themselves in trouble, however no one can truly measure how much time a situation takes to roll out due to many things.
No matter if the player you have captive is a criminal behind bars or a hostage, keep them captive at a maximum of 30 minutes.
- If you intend to hold them captive for a story driven reason, you are welcome to do so as long as you reach out to them in /me's or on Discord if you know that information and they are reachable-- as long as you get their consent before proceeding as they have full right to decline.
- You are also welcome to ask them if they are okay with the situation being longer. If they agree you are fine to proceed, but if they protest it is best to try and wrap up the situation.
- Keeping police from rendering aid, gaining a lawyer, or any other on-scene delays adds time to this. It is 30 minutes for processing once the criminal is behind bars.
We love hearing about story driven situations, but also the player you are bringing it upon deserves to be able to draw the line and not feel like they are combat logging if their real life obligations are merging into their playtime.
Like I mentioned with some of the other rules, I think this is overly wordy which leads to confusion. The reasoning and explanations can be done elsewhere, the rules should be a straightforward and concise as possible.
Do not keep a player captive or in custody longer than 30 minutes
Exceptions: